Getting Started
Configure Visual Studio
You will need Visual Studio with specific Windows SDKs installed to build the project.
- Run the Visual Studio Installer. Under the Individual Components tab,
-
check the following
- Windows 10 SDK (10.0.16299.0) for Desktop C++ [x86 and x64]
- Select Modify
Clone the repository
Navigate to the directory that will contain the repository
git clone https://git.crashridge.net/sg_p4x347/Procedural-RPG.git
This will take a while, so be patient
Create a Working Branch
git checkout -b [YOUR BRANCH NAME]
Compile Assets
The repository does not contain any compiled assets because they are quite large and can easily be re-created on developmet machines
- Run the asset manager located here: Assets/AssetManager.exe
- Click Compile > All
This will take some time
Open the solution in Visual Studio
the solution can be found in the root directory as Procedural-RPG.sln
Build
You should now be able to build and run the current version of the project. If you intend to play the build, it is recommended that you choose Release due to compiler optimizations