Getting Started

Configure Visual Studio

You will need Visual Studio with specific Windows SDKs installed to build the project.

  1. Run the Visual Studio Installer. Under the Individual Components tab,
  2. check the following
    • Windows 10 SDK (10.0.16299.0) for Desktop C++ [x86 and x64]
  3. Select Modify

Clone the repository

Navigate to the directory that will contain the repository

git clone https://git.crashridge.net/sg_p4x347/Procedural-RPG.git

This will take a while, so be patient

Create a Working Branch

git checkout -b [YOUR BRANCH NAME]

Compile Assets

The repository does not contain any compiled assets because they are quite large and can easily be re-created on developmet machines

  1. Run the asset manager located here: Assets/AssetManager.exe
  2. Click Compile > All

This will take some time

Open the solution in Visual Studio

the solution can be found in the root directory as Procedural-RPG.sln

Build

You should now be able to build and run the current version of the project. If you intend to play the build, it is recommended that you choose Release due to compiler optimizations